Pelikan & Hofstetter 2022: Managing delays in human-robot interaction

Pelikan & Hofstetter have recently published "Managing Delays in Human-Robot Interaction". Abstract: Delays in the completion of joint actions are sometimes unavoidable. How should a robot communicate that it cannot immediately act or respond in a collaborative task? Drawing on video recordings of a face scanning activity in family homes, we investigate how humans make …

Wiggins & Osvaldsson Cromdal: New book on discursive psychology and embodiment! Also with chapter from Hofstetter.

Wiggins and Osvaldsson Cromdal have recently edited a volume on how the body is may be studied from a discursive psychology perspective, the study of how psychological concepts and phenomena are organized in social interaction. See especially the following chapters with contributions from the Non-lexical vocalizations team: Wiggins, S. & Osvaldsson Cromdal (2020). Bodies in …

Hofstetter: Thinking & groaning, at CARDS Ulster

Hofstetter presented and had a data session and seminar at the CARDS research group at Ulster University, Belfast. 'Thinking (and some groaning): Revealing vs. creating 'inaccessible' experience' In this presentation, I will present ways in which (ostensibly) inaccessible phenomena are made relevant and accessible by participants in interaction. Phenomena such as thinking are supposedly ‘inaccessible’ …

Hofstetter: Making visible the (ostensibly) invisible

Hofstetter presented a talk at the Linköping IKK's Högreseminarium series, March 20, 2019. Thinking and moaning: Making visible the ostensibly invisible In this presentation, I will present ways in which (ostensibly) inaccessible phenomena are made relevant and accessible by participants in interaction. Phenomena such as thinking are ‘inaccessible’ by virtue of being private. Unless a …

Herbstakademie19: Hofstetter – Thinking with the body

Hofstetter will present at the 2019 Herbstakademie, Freiburg, Feb.27-Mar 2. ‘Thinking’ with the body and voice during game turns ‘Thinking’ has traditionally been considered an internal, individual phenomenon, one that is separate from the body. In this paper, I demonstrate how board game players ‘do thinking’, and through embodied displays of thinking achieve game-relevant action. …